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©2008-2009 *dogeatdog5
:icondogeatdog5:

Artist's Comments

Messing around with an idea I had for a while.

Comments


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:iconfallingtopieces:
<3

Great movie, great picture. I love it!

--
It's not always about the content. It's about the concept.
:iconbennaynay:
not bad, but you can tell its been photoshopped, especially the guy on the right. Try playing with feathering the edges

--
bEn"jAmMiN"
:icondogeatdog5:
It's supposed to have an almost computer animation look to it. What do you think looks ps?
:iconolobocanta:
whoa, very strange and cool.

too bad that guy kicking doesn't have his arm up to block. bad form! :P
:iconbennaynay:
the guy on the right, his rim lighting is too harsh and a bit pixelated. he is my only complain the rest is amazing.. as is Fight Club 2! Feathering him or even an outerglow might fix it a bit.

--
bEn"jAmMiN"
:iconshattered-cognizance:
this series must've been a hell of a lot of fun to do. how long did makeup take?

--
:shakefist:
:iconkurumi-lover:
I love how dynamic the one kicking's pose is.
:D :D

--
Being a manga-ka is fun.
But so time consuming.
I love every second of it.

My imagination comes to life here: [link]
And it moves here: [link]
:iconpierrickb:
:+favlove:

--
by ~ Prick
Nantes - France
:iconpara-los-que-saben:
the idea is good, but it didnt seem to come out quite right.
i think part of the problem is that you are too far away from the fight and the other guys standing around are too close.
i think that if you continue experimenting with this,
you (and your models) should go and check out a fighting gym or something.
the models are giving off the wrong vibe.
when there are lots of spectators, they would act more like how they are in this picture.
when there are only some like how you have,
it is quieter. more grim.
this is too loud and unreal.
you should definitely continue working with this though.

--
jump into the void empty-handed

Details

October 26, 2008
141 KB
155 KB
1024×683

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